Abstract
Although Kabuki-dance Kyōganoko Musume Dōjōji is a type of sequel to the original Dōjōji legend, it has been performed by several excellent onnagata actors since the Edo era as a masterpiece that has original content beyond the original legends. Referring to the analysis of Kyōganoko Musume Dōjōji by Tamotsu Watanabe, this study aims to analyze in detail its “stage performance structures” that include characters, background (stage setting), music (instruments, musicians, and genres), poetry, prose, speech, and core conceptual themes of scenes as the main elements. Furthermore, using a system called KOSERUBE, that the authors have developed, as an animation tool for a narrative generation system, this study builds its stage performance structures as an easy visual image. The future goal of the application of the system as a representation method for narrative generation systems, computer games, and automatic generation content, among others.
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Acknowledgment
The research for this chapter was supported by the Japan Society for the Promotion of Science (JSPS KAKENHI), Grant No. 18K18509.
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Kawai, M., Ono, J., Ogata, T. (2020). Analyzing the Stage Performance Structure of a Kabuki-Dance, Kyoganoko Musume Dojoji, Using an Animation System. In: Ishita, E., Pang, N.L.S., Zhou, L. (eds) Digital Libraries at Times of Massive Societal Transition. ICADL 2020. Lecture Notes in Computer Science(), vol 12504. Springer, Cham. https://doi.org/10.1007/978-3-030-64452-9_22
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