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A Normal Form Game Model of Search and Pursuit

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Advances in Dynamic Games

Part of the book series: Annals of the International Society of Dynamic Games ((AISDG,volume 17))

Abstract

Shmuel Gal and Jerome Casas have recently introduced a game theoretic model that combines search and pursuit by a predator for a prey animal. The prey (hider) can hide in a finite number of locations. The predator (searcher) can inspect any k of these locations. If the prey is not in any of these, the prey wins. If the prey is found at an inspected location, a pursuit begins which is successful for the predator with a known capture probability which depends on the location. We modify the problem so that each location takes a certain time to inspect and the predator has total inspection time k. We also consider a repeated game model where the capture probabilities only become known to the players over time, as each successful escape from a location lowers its perceived value capture probability.

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Correspondence to Steve Alpern .

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Alpern, S., Lee, V. (2020). A Normal Form Game Model of Search and Pursuit. In: Ramsey, D.M., Renault, J. (eds) Advances in Dynamic Games. Annals of the International Society of Dynamic Games, vol 17. Birkhäuser, Cham. https://doi.org/10.1007/978-3-030-56534-3_3

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