Abstract
We present the initial results of the research project MINECO-BIA2016-77464-C2 coordinated by the Barcelona School of Architecture (ETSAB-UPC) and the Architecture Department at La Salle (ARQ-La Salle-URL). The project consists of cross-cutting research at the intersection between computer sciences, the teaching of future architects and multimedia engineers, and urban development policies in cities, in which citizen participation is fundamental. To study the working hypothesis, we identified four areas of action: 1. Focused on training and interaction with architecture students, specifically urbanism students, for the design of urban public spaces. 2. Centred on the training of multimedia engineers who will design and implement gamified processes on information and communication technology (ICT). 3. Focused on students’, professionals’ and citizens’ motivation and degree of satisfaction with the use of ICT. 4. Centred on studying and increasing citizen participation in this type of projects and proposals. The general objective is to promote the use of digital technologies and to assess the inclusion of serious game strategies and virtual reality in formal and informal learning environments on collaborative urban design, in order to improve, accelerate and increase its positive social impact.
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Acknowledgements
This research is funded by the Spanish National Programme for Research, Development and Innovation Aimed at the Challenges of Society, as part of the Spanish National Plan for Scientific and Technical Research and Innovation 2013-2016, BIA2016-77464-C2-1-R. “Gamificación para la enseñanza del diseño urbano y la integración en ella de la participación ciudadana” (Gamification for teaching urban design and the integration of citizen participation) GAME4CITY, a project coordinated with BIA2016-77464-C2-2-R with Spanish State Research Agency (AEI) and European Research Development Funds (ERDF).
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Redondo, E., Giménez, L., Navarro, I., Fonseca, D. (2020). “Gamification” for Teaching Collaborative Urban Design and Citizen Participation. In: Agustín-Hernández, L., Vallespín Muniesa, A., Fernández-Morales, A. (eds) Graphical Heritage. EGA 2020. Springer Series in Design and Innovation , vol 7. Springer, Cham. https://doi.org/10.1007/978-3-030-47987-9_36
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