Abstract
This essay analyses how an ambiguous experience of art online enables a tactical user position. It does so with a rare combination of media theory on technological dependence and disruption with art historical image readings informed by semiotics and phenomenology, applied in a qualitative case study on Evan Meaney’s video installation To Hold a Future Body so Close to One’s Own (2008). The artwork consists of glitched recordings presented on the artist’s website, analysed together to articulate the positioning of the user. Both empirical and methodological considerations thus engage a multidisciplinary perspective on error, ambiguity and creativity. The essay homes in on materiality, representation and interaction to argue for ambiguity as key to developing user tactics, i.e. a critical stance towards the pervasive socio-digital condition.
This essay is a rewritten and expanded version of a case study in the author’s doctoral thesis, defended in May 2016 and published in September 2016 as a revised edition entitled Flow and Friction: On the Tactical Potential of Interfacing with Glitch Art—see References.
Access this chapter
Tax calculation will be finalised at checkout
Purchases are for personal use only
References
Alloa, E. 2011. “Verktyg – skrift – element. Från en fenomenologi om medier till en medial fenomenologi.” In Fenomenologi, teknik och medialitet, edited by L. Dahlberg and H. Ruin, 117–142. Huddinge: Södertörn University.
Armstrong, C. 2012. “Automatism and Agency Intertwined: A Spectrum of Photographic Intentionality.” Critical Inquiry 38 (4): 705–726.
Atencia-Linares, P. 2012. “Fiction, Nonfiction, and Deceptive Photographic Representation.” Journal of Aesthetics and Art Criticism 70 (1): 19–30.
Barthes, R. 1977. Image—Music—Text. New York: Hill and Wang.
———.1980. Camera Lucida: Reflections on Photography. New York: Hill and Wang.
Betancourt, M. 2014. “Critical Glitches and Glitch Art.” HZ Journal 19: 1–12.
———. 2016. Glitch Art in Theory and Practice: Critical Failures and Post-Digital Aesthetics. London and New York: Routledge.
Bolter, J. D., and R. Grusin. 1999. Remediation: Understanding New Media. Cambridge and London: MIT Press.
Butler, J. 1988. “Performative Acts and Gender Constitution: An Essay in Phenomenology and Feminist Theory.” Theatre Journal 40 (4): 519–531.
Castells, M. 1996–1998. The Information Age I–III. Oxford: Wiley Blackwell.
———. 2013. Communication Power. Oxford: Oxford University Press.
de Certeau, M. 1984. The Practice of Everyday Life. Berkeley, Los Angeles, and London: University of California Press.
Derrida, J. 1988. “Sign Event Context.” In Limited Inc, 1–23. Evanston: Northwestern University Press.
Ellcessor, E. 2016. Restricted Access: Media, Disability, and the Politics of Participation. New York and London: New York University Press.
Ellis, K., and G. Goggin. 2015. Disability and the Media. London and New York: Palgrave.
Finn, E. 2017. What Algorithms Want: Imagination in the Age of Computing. Cambridge and London: MIT Press.
Flyvbjerg, B. 2011. “Case Study.” In The Sage Handbook of Qualitative Research, edited by N. K. Denzin and Y. S. Lincoln, 301–316. Thousand Oaks: Sage.
Galloway, A. R. 2004. Protocol: How Control Exists After Decentralization. Cambridge and London: MIT Press.
———. 2012. The Interface Effect. Cambridge and Malden: Polity Press.
Galloway, A. R., and E. Thacker. 2007. The Exploit: A Theory of Networks. Minneapolis and London: University of Minnesota Press.
Garcia, D. 2013. “Re-reading de Certeau: Invisible Tactics.” Tactical Media Files, May 20, n.p. blog.tacticalmediafiles.net.
Grundell, V. 2016. Flow and Friction: On the Tactical Potential of Interfacing with Glitch Art. Stockholm: Art & Theory Publishing.
Gilbert-Rolfe, J. 2015. “Abstract Video.” In Abstract Video: The Moving Image in Contemporary Art, edited by G. Jennings, 66–78. Oakland: University of California Press.
Haraway, D. 1991. “A Cyborg Manifesto: Science, Technology, and Socialist-Feminism in the Late Twentieth Century.” In Simians, Cyborgs and Women: The Reinvention of Nature, 149–181. New York and London: Routledge.
Hayles, N. K. 2006. “Unfinished Work.” Theory, Culture & Society 23 (7–8): 159–166.
Hayles, N. K. 2012. How We Think: Digital Media and Contemporary Technogenesis. Chicago and London: University of Chicago Press.
Iversen, M. 2007. “Following Pieces: On Performative Photography.” In Photography Theory, edited by J. Elkins, 91–108. London and New York: Routledge.
Jennings, G. 2015. “Preface: Abstract Video Art” and “Introduction: On the Horizon.” In Abstract Video: The Moving Image in Contemporary Art, edited by G. Jennings, xvii–xx, 1–16. Oakland: University of California Press.
Kelly, C. 2009. Cracked Media: The Sound of Malfunction. Cambridge and London: MIT Press.
Kember, S., and J. Zylinska. 2012. Life After New Media: Mediation as a Vital Process. Cambridge and London: MIT Press.
Kostakis, V., and M. Bauwens. 2014. Network Society and Future Scenarios for a Collaborative Economy. London: Palgrave Macmillan.
Krapp, P. 2011. Noise Channels: Glitch and Error in Digital Culture. Minneapolis and London: University of Minnesota Press.
Kuc, K., and J. Zylinska, eds. 2016. Photomediations: A Reader. London: Open Humanities Press.
Lagerkvist, A. 2018. Digital Existence: Ontology, Ethics and Transcendence in Digital Culture. London and New York: Routledge.
Manon, H. S., and D. Temkin. 2011. “Notes on Glitch.” World Picture 6: n.p.
Meaney, E. 2019. evanmeaney.com, and Internet Archive Wayback Machine. archive.org/web.
Merleau-Ponty, M. 2004. “Cézannes tvivel” (“Le doute de Cézanne”) and “Ögat och anden” (“L'oeil et l’esprit”). In Lovtal till filosofin: Essäer i urval, Translated by Anna Petronella Fredlund, 105–125 and 281–319. Stockholm and Stehag: Symposion.
———. 2012 [1945]. Phenomenology of Perception. London and New York: Routledge.
Merriam-Webster (MW), Search Terms: Interface. Glitch.
Montfort, N. 2017. The Future. Cambridge and London: MIT Press.
Moradi, I. 2004. “Gtlch Aesthetics.” BA thesis, School of Design Technology, Department of Architecture, University of Huddersfield.
Noë, A. 2015. Strange Tools: Art and Human Nature. New York: Hill and Wang.
Nunes, M., ed. 2011. Error: Glitch, Noise and Jam in New Media Cultures. London and New York: Bloomsbury.
Parikka, J. 2012. What Is Media Archeology? Cambridge: Polity Press.
Schneider, R. 2011. Performing Remains: Art and War in Times of Theatrical Reenactment. London and New York: Routledge.
Shusterman, R. 2012. “Photography as Performative Process” The Journal of Aesthetics and Art Criticism 70 (1): 67–77.
Sundén, J. 2015. “On Trans-, Glitch, and Gender as Machinery of Failure” First Monday 20 (4–6): n.p.
Zinman, G. 2015. “Getting Messy: Chance and Glitch in Contemporary Video Art.” In Abstract Video: The Moving Image in Contemporary Art edited by G. Jennings, 98–115. Oakland: University of California Press.
Author information
Authors and Affiliations
Corresponding author
Editor information
Editors and Affiliations
Rights and permissions
Copyright information
© 2020 The Author(s)
About this chapter
Cite this chapter
Grundell Gachoud, V. (2020). Tactical Ambiguity: Materiality, Representation and Interaction in Evan Meaney’s Glitched Portraits. In: Popat, S., Whatley, S. (eds) Error, Ambiguity, and Creativity. Palgrave Macmillan, Cham. https://doi.org/10.1007/978-3-030-39755-5_3
Download citation
DOI: https://doi.org/10.1007/978-3-030-39755-5_3
Published:
Publisher Name: Palgrave Macmillan, Cham
Print ISBN: 978-3-030-39754-8
Online ISBN: 978-3-030-39755-5
eBook Packages: Literature, Cultural and Media StudiesLiterature, Cultural and Media Studies (R0)