Abstract
In this paper, the design and development of the ARGBL multiplayer game is shown and lessons learned for each of the design and development stages, are stated with recommendations for future ARGBL multiplayer projects.
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Acknowledgments
Thanks to the teachers and students who participated on this project. SmartSchool Project. Mobile and Interactive Environment for supporting learning processes. ID. 4565 - University of Cauca.
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Ortiz, A., Vitery, C., González, C., Tobar, H. (2019). Developing an Augmented Reality Multiplayer Learning Game: Lessons Learned. In: El Rhalibi, A., Pan, Z., Jin, H., Ding, D., Navarro-Newball, A., Wang, Y. (eds) E-Learning and Games. Edutainment 2018. Lecture Notes in Computer Science(), vol 11462. Springer, Cham. https://doi.org/10.1007/978-3-030-23712-7_4
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DOI: https://doi.org/10.1007/978-3-030-23712-7_4
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