Abstract
In the last ten years, 3D technologies have proliferated in archaeology with multiple applications, both in the field and the lab. The pace of development is very rapid and constitutes a paradigm shift. 3D modeling is becoming an indispensable tool and is transforming the field. So far, analysis of artifacts has relied on direct physical access to objects, 2D representations (photographs and drawings), and written descriptions. However, the growing popularity of 3D technology has established that a 3D model of an artifact provides a superior record, compared to 2D products. The 3D model closely approximates the experience of the original (Payne in Necrocorinthia. A study of Corinthian Art in the Archaic period, Oxford, [1]). High-fidelity 3D digital artifacts can bridge the gap in quality of data available to researchers. Also, they can be disseminated widely, which facilitates and encourages scholarly collaboration. Here, we will explore the application of 3D modeling to a particular category of artifacts, terracotta figurines of the Archaic period (7th–6th centuries BCE) from the site of Plakomenos, in Greece.
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Acknowledgements
We would like to thank the Program Committee for the opportunity to present our ongoing work at the Digital Cultural Heritage 2017 Conference in Berlin. In addition, we would like to thank the Greek Ministry of Culture, the Archaeological Ephoreia of Corinthia, the Archaia Nemea Museum, and the University of Nebraska Lincoln, USA, for their support.
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Sarri, D., Athanassopoulos, E.F. (2020). 3D Modeling Applications to Terracotta Figurines from Plakomenos, Greece. In: Kremers, H. (eds) Digital Cultural Heritage. Springer, Cham. https://doi.org/10.1007/978-3-030-15200-0_12
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