Abstract
Tele-immersive 3D communications pose significant challenges in networking research and request for efficient construction of overlay networks, to guarantee the efficient delivery. In the last couple of years various overlay construction methods have been subject to many research projects and studies. However, in most cases, the selection of the overlay nodes is mainly based on network and geographic only criteria. In this book chapter, we focus on the social interaction of the participants and the way that social interaction could be taken into account for the construction of a network multicasting overlay. More precisely, we mine information from the social network structures and correlate it with network characteristics to select the nodes that could potentially serve more than one users, and thus contribute toward the overall network overlay optimization.
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Acknowledgments
This work has been partially co-financed by the European Commission through the FP7-ICT-287723 REVERIE project.
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Zahariadis, T., Koufoudakis, I., Lelligou, H.C., Sarakis, L., Karkazis, P. (2015). Utilizing Social Interaction Information for Efficient 3D Immersive Overlay Communications. In: Kondoz, A., Dagiuklas, T. (eds) Novel 3D Media Technologies. Springer, New York, NY. https://doi.org/10.1007/978-1-4939-2026-6_12
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DOI: https://doi.org/10.1007/978-1-4939-2026-6_12
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