Abstract
The relatively new gaming concept, achievements, came along much later than leaderboards and has gained a dramatic rise in popularity with the release of Microsoft’s Xbox 360 and newer devices. Achievements offer a higher level of detail overlooked in more basic leaderboards. While leaderboards show who currently possesses the leading scores, achievements demonstrate a player’s skills and strengths by rewarding the player for completing more specific tasks, events, or levels. When the achievements start to serve in-game purposes, they become more of a power-up over other players. The ability to view the achievements by others gives players a type of “bragging rights.” As you are of no doubt aware, bragging rights in a game can extend gameplay for a variety of users trying to reach 100% completeness, to maintain their lead over their peers, or to knock a peer from the top.
Access this chapter
Tax calculation will be finalised at checkout
Purchases are for personal use only
Author information
Authors and Affiliations
Rights and permissions
Copyright information
© 2022 Kyle Richter and Beau G. Bolle
About this chapter
Cite this chapter
Richter, K. (2022). Achievements. In: Beginning iOS Game Center and GameKit. Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4842-7756-0_4
Download citation
DOI: https://doi.org/10.1007/978-1-4842-7756-0_4
Published:
Publisher Name: Apress, Berkeley, CA
Print ISBN: 978-1-4842-7755-3
Online ISBN: 978-1-4842-7756-0
eBook Packages: Professional and Applied ComputingApress Access BooksProfessional and Applied Computing (R0)