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Market Games and Content Distribution
- Vahab S. MirrokniAffiliated withTheory Group, Microsoft Research
Keywords and Synonyms
Market sharing games; Valid-Utility games; Congestion games; Stable matching
Problem Definition
This chapter studies market games for their performance and convergence of the equilibrium points. The main application is the content distribution in cellular networks in which a service provider needs to provide data to users. The service provider can use several cache locations to store and provide the data. The assumption is that cache locations are selfish agents (resident subscribers) who want to maximize their own profit. Most of the results apply to a general framework of monotone two-sided markets.
Uncoordinated Two-Sided Markets
Various economic interactions can be modeled as two-sided markets. A two-sided market consists of two disjoint groups of agents: active agents and passive agents. Each agent has a preference list over the agents of the other side, and can b ...
- Title
- Market Games and Content Distribution
- Reference Work Title
- Encyclopedia of Algorithms
- Pages
- pp 1-99
- Copyright
- 2008
- DOI
- 10.1007/978-0-387-30162-4_218
- Print ISBN
- 978-0-387-30770-1
- Online ISBN
- 978-0-387-30162-4
- Publisher
- Springer US
- Copyright Holder
- Springer-Verlag
- Additional Links
- Topics
- Industry Sectors
- eBook Packages
- Editors
- Editor Affiliations
-
- 1. Department of Electrical Engineering and Computer ScienceMcCormick School of Engineering and Applied Science, Northwestern University
- Authors
- Author Affiliations
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- 1. Theory Group, Microsoft Research, Redmond, WA, USA
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