Editors:
- Includes supplementary material: sn.pub/extras
Part of the book series: Lecture Notes in Computer Science (LNCS, volume 10521)
Part of the book sub series: Theoretical Computer Science and General Issues (LNTCS)
Conference series link(s): MMCS: International Conference on Mathematical Methods for Curves and Surfaces
Conference proceedings info: MMCS 2016.
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Table of contents (17 papers)
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Front Matter
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Back Matter
About this book
Keywords
- attractor
- computational fluid dynamics
- geometric algebra
- multivariate interpolation
- wavelet transportation
- algebraic and differential geometry
- computational geometry
- computational tolology
- computer aided design and manufacturing
- curve and surface design
- finite elements and NURBS
- interplolation and smooting
- mesh generation
- reverse engineering
- scattered data modeling
- splines and algorithms in approximation theory
- wavelets
Editors and Affiliations
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University of Oslo, Oslo, Norway
Michael Floater, Tom Lyche, Knut Mørken
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Université Joseph Fourier, Grenoble, France
Marie-Laurence Mazure
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Vanderbilt University, Nashville, USA
Larry L. Schumaker
Bibliographic Information
Book Title: Mathematical Methods for Curves and Surfaces
Book Subtitle: 9th International Conference, MMCS 2016, Tønsberg, Norway, June 23–28, 2016, Revised Selected Papers
Editors: Michael Floater, Tom Lyche, Marie-Laurence Mazure, Knut Mørken, Larry L. Schumaker
Series Title: Lecture Notes in Computer Science
DOI: https://doi.org/10.1007/978-3-319-67885-6
Publisher: Springer Cham
eBook Packages: Computer Science, Computer Science (R0)
Copyright Information: Springer International Publishing AG 2017
Softcover ISBN: 978-3-319-67884-9Published: 19 October 2017
eBook ISBN: 978-3-319-67885-6Published: 17 October 2017
Series ISSN: 0302-9743
Series E-ISSN: 1611-3349
Edition Number: 1
Number of Pages: VIII, 325
Number of Illustrations: 151 b/w illustrations
Topics: Computer Imaging, Vision, Pattern Recognition and Graphics, Simulation and Modeling, Computer-Aided Engineering (CAD, CAE) and Design, Discrete Mathematics in Computer Science