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  • Book
  • © 2011

Beginning Android Games

Apress

Authors:

  • Beginning Android Games offers everything you need to join the ranks of successful Android game developers.

  • You'll start with game design fundamentals and programming basics, and then progress towards creating your own basic game engine and playable game.

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eBook USD 29.99
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book USD 39.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

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Table of contents (14 chapters)

  1. Front Matter

    Pages i-xvi
  2. Android, the New Kid on the Block

    • Mario Zechner
    Pages 1-23
  3. First Steps with the Android SDK

    • Mario Zechner
    Pages 25-50
  4. Game Development 101

    • Mario Zechner
    Pages 51-101
  5. Android for Game Developers

    • Mario Zechner
    Pages 103-183
  6. An Android Game Development Framework

    • Mario Zechner
    Pages 185-227
  7. Mr. Nom Invades Android

    • Mario Zechner
    Pages 229-267
  8. OpenGL ES: A Gentle Introduction

    • Mario Zechner
    Pages 269-349
  9. 2D Game Programming Tricks

    • Mario Zechner
    Pages 351-428
  10. Super Jumper: A 2D OpenGL ES Game

    • Mario Zechner
    Pages 429-487
  11. OpenGL ES: Going 3D

    • Mario Zechner
    Pages 489-524
  12. 3D Programming Tricks

    • Mario Zechner
    Pages 525-576
  13. Droid Invaders: the Grand Finale

    • Mario Zechner
    Pages 577-623
  14. Publishing Your Game

    • Mario Zechner
    Pages 625-636
  15. What’s Next?

    • Mario Zechner
    Pages 637-640
  16. Back Matter

    Pages 641-669

About this book

Beginning Android Games offers everything you need to join the ranks of successful Android game developers. You'll start with game design fundamentals and programming basics, and then progress towards creating your own basic game engine and playable games. This will give you everything you need to branch out and write your own Android games.

The potential user base and the wide array of available high-performance devices makes Android an attractive target for aspiring game developers. Do you have an awesome idea for the next break-through mobile gaming title? Beginning Android Games will help you kick-start your project.

The book will guide you through the process of making several example games for the Android platform, and involves a wide range of topics:

  • The fundamentals of game development
  • The Android platform basics to apply those fundamentals in the context of making a game
  • The design of 2D and 3D games and their successful implementation on the Android platform

For those looking to learn about Android tablet game app development or want Android 4 SDK specific coverage, check out Beginning Android 4 Games Development, now available from Apress.

About the author

Mario Zechner runs Badlogic Games, a game development shop focused on Android.

Bibliographic Information

Buy it now

Buying options

eBook USD 29.99
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book USD 39.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Other ways to access