Abstract
In this chapter the features of image generation and performing systems’ design are analyzed. Estimation of complexity of the standard rendering pipeline is done. The architectural decisions and algorithm approaches for the real-time rendering systems’ creation are discussed. Adaptation of a multilevel designing method of the built-in systems with realization of separate modules on reconfigurable devices, based on application of architecture operated by models and the unified modeling language, is offered. The graphical application of the modified method is shown.
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Malcheva, R. (2011). 4 Application of Multilevel Design on the Base of UML for Digital System Developing. In: Adamski, M., Barkalov, A., Węgrzyn, M. (eds) Design of Digital Systems and Devices. Lecture Notes in Electrical Engineering, vol 79. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-17545-9_4
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DOI: https://doi.org/10.1007/978-3-642-17545-9_4
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-642-17544-2
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