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Flight Simulation on Tiled Displays with Distributed Computing Scheme

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Advanced Methods, Techniques, and Applications in Modeling and Simulation

Part of the book series: Proceedings in Information and Communications Technology ((PICT,volume 4))

Abstract

Flight simulator is based on real aircrafts. The main purpose of flight simulator is to prevent accidents when people control real flight through the training with various unexpected scenarios during flight. It is difficult to handle large scale geographical data on ordinary personal computer. Therefore, we propose distributed flight simulation which provides wider screen view on tiled displays and high system performance with distributed computing environment.

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References

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© 2012 Springer Tokyo

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Chae, S., Yim, SB., Han, Y. (2012). Flight Simulation on Tiled Displays with Distributed Computing Scheme. In: Kim, JH., Lee, K., Tanaka, S., Park, SH. (eds) Advanced Methods, Techniques, and Applications in Modeling and Simulation. Proceedings in Information and Communications Technology, vol 4. Springer, Tokyo. https://doi.org/10.1007/978-4-431-54216-2_1

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  • DOI: https://doi.org/10.1007/978-4-431-54216-2_1

  • Publisher Name: Springer, Tokyo

  • Print ISBN: 978-4-431-54215-5

  • Online ISBN: 978-4-431-54216-2

  • eBook Packages: Computer ScienceComputer Science (R0)

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