Abstract
This paper describes a conceptual model for the definition of a genre in the context of Interactive Storytelling and its implementation in LogTell-R, a system for the interactive creation of stories. This work builds on a previous system and experiments with plan recognition and discusses the foundations of our model to allow the creation of varied and coherent stories within a genre.
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Karlsson, B.F., Furtado, A.L. (2014). Conceptual Model and System for Genre-Focused Interactive Storytelling. In: Pisan, Y., Sgouros, N.M., Marsh, T. (eds) Entertainment Computing – ICEC 2014. ICEC 2014. Lecture Notes in Computer Science, vol 8770. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-662-45212-7_4
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DOI: https://doi.org/10.1007/978-3-662-45212-7_4
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