Abstract
Urban green spaces play a crucial role in the creation of healthy environments in densely populated areas. Agent-based systems are commonly used to model processes such as green-space allocation. In some cases, this systems delegate their spatial assignation to optimisation techniques to find optimal solutions. However, the computational time complexity and the uncertainty linked with long-term plans limit their use. In this paper we explore an approach that makes use of a statistical model which emulates the agent-based system’s behaviour based on a limited number of prior simulations to inform a Genetic Algorithm.
The approach is tested on a urban growth simulation, in which the overall goal is to find policies that maximise the inhabitants’ satisfaction. We find that the model-driven approximation is effective at leading the evolutionary algorithm towards optimal policies.
This paper is a revised and extended version of a previous publication [1] reported in the Proceedings of the 5th International Conference on Agents and Artificial Intelligence. The key additions cover: Sects. 3 and 4 improvement of the complexity of non-urban cells prices and its inclusion as a new source of uncertainty. In Sect. 5, a new heuristic is studied to enrich the comparison phase. Finally in Sect. 6 more experimental results and comparative evaluations are performed.
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Vallejo, M., Corne, D.W., Rieser, V. (2014). Evolving Optimal Spatial Allocation Policies for Complex and Uncertain Environments. In: Filipe, J., Fred, A. (eds) Agents and Artificial Intelligence. ICAART 2013. Communications in Computer and Information Science, vol 449. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-662-44440-5_21
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