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Work Safety and Health Games-Based Learning

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Serious Games Development and Applications (SGDA 2013)

Part of the book series: Lecture Notes in Computer Science ((LNIP,volume 8101))

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Abstract

Games-based learning is being explored by adult learning trainers in various vocational domains such as Work Safety and Health (WSH). One of the big challenges in deploying games-based learning in a larger scale is the high costs associated with customized development of the WSH games. Games development often requires specialized programming skills, and also content expertise from academic specialists. Our Rapid, Easy Authoring Platform for Serious Games (REAPSG) empowers academics and trainers to create the games-based learning content on their own without the need for specialized programming skills.

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© 2013 Springer-Verlag Berlin Heidelberg

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Leong, P., Goh, V. (2013). Work Safety and Health Games-Based Learning. In: Ma, M., Oliveira, M.F., Petersen, S., Hauge, J.B. (eds) Serious Games Development and Applications. SGDA 2013. Lecture Notes in Computer Science, vol 8101. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-40790-1_11

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  • DOI: https://doi.org/10.1007/978-3-642-40790-1_11

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-642-40789-5

  • Online ISBN: 978-3-642-40790-1

  • eBook Packages: Computer ScienceComputer Science (R0)

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