Chapter

Design Science at the Intersection of Physical and Virtual Design

Volume 7939 of the series Lecture Notes in Computer Science pp 502-510

Cooperative Games and Their Effect on Group Collaboration

  • Maaz NasirAffiliated withLancaster UniversityDepartment of Computer Science, University of Toronto
  • , Kelly LyonsAffiliated withLancaster UniversityDepartment of Computer Science, University of Toronto
  • , Rock LeungAffiliated withCarnegie Mellon UniversitySAP
  • , Ali MoradianAffiliated withLancaster UniversityDepartment of Computer Science, University of Toronto

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Abstract

The potential for multiplayer computer games to serve as activities that can help increase interaction, cooperative tendencies and harmony in groups has been the subject of past research. However, there is still a long way to go before we can understand how positive group behavior and team dynamics in multiplayer games can impact real world collaboration. In our research work, we investigate this relationship further through Operation Sting, a cooperative multiplayer game we have designed to serve as an ice-breaker. Our goal is to study how participation in such a game affects collaboration in subsequent group work.

Keywords

Multiplayer games Collaboration Ice-breaker Cooperative work