Chapter

Mobile Computing, Applications, and Services

Volume 110 of the series Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering pp 400-411

Social Interaction in Gamebased Applications on Smartphones in the Context of Tourism

  • Dominik GrüntjensAffiliated withMiddle East, Technical UniversityInsitute for Computational Visualistics, Universität Koblenz-Landau
  • , Gerrit LochmannAffiliated withMiddle East, Technical UniversityInsitute for Computational Visualistics, Universität Koblenz-Landau
  • , Johannes SiebelAffiliated withMiddle East, Technical UniversityInsitute for Computational Visualistics, Universität Koblenz-Landau
  • , Stefan MüllerAffiliated withMiddle East, Technical UniversityInsitute for Computational Visualistics, Universität Koblenz-Landau

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Abstract

We present and compare two different approaches for touristic applications using smartphones. Our goal is to add value to the touristic experience in an appropriate way by provoking or improving social interaction between tourists. Because touristic actions always are motivated intrinsically, we decided to implement two game-based approaches. We use smartphones in two completely different ways: In the first approach, we use it as an input device for a large interactive display which is exhibited in public. In our second approach, we use it to enable tourists to explore places all over the world in a long term multiplayer game.

Keywords

tourism gamebased smartphones