Abstract
We have developed a new Semi-Transparent Augmented Reality (AR) system that displays the inner structures of objects by making their surface semi-transparent. In this system we combine the live video of the object of interest and 3D computer graphics (3DCG) models with appropriate transparency and in proper order using AR technology. This system shows the 3DCG models of inner structures as if they existed inside the object.
Access this chapter
Tax calculation will be finalised at checkout
Purchases are for personal use only
Preview
Unable to display preview. Download preview PDF.
References
Sandor, C., et al.: An Augmented Reality X-Ray System Based on Visual Saliency. In: Proceedings of IEEE International Symposium on Mixed and Augmented Reality, Seoul, Korea (October 2010)
Kawakami, N., et al.: Study for the Reality Fusion(II) -The Design and Implementation of optical camouflage. In: Proceedings of Annual Conference of the Virtual Reality Society of Japan, vol. 3 (1998)
Vuforia, http://www.qualcomm.com/solutions/augmented-reality
Unity, http://unity3d.com/
Yoshimura, S.: Seven Ancient Civilizations Exhibition, http://www.egypt.co.jp/
Author information
Authors and Affiliations
Editor information
Editors and Affiliations
Rights and permissions
Copyright information
© 2012 Springer-Verlag Berlin Heidelberg
About this paper
Cite this paper
Tachikawa, T. et al. (2012). Semi-transparent Augmented Reality System. In: Nijholt, A., Romão, T., Reidsma, D. (eds) Advances in Computer Entertainment. ACE 2012. Lecture Notes in Computer Science, vol 7624. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-34292-9_61
Download citation
DOI: https://doi.org/10.1007/978-3-642-34292-9_61
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-642-34291-2
Online ISBN: 978-3-642-34292-9
eBook Packages: Computer ScienceComputer Science (R0)