Solving the Centre–Periphery Problem in Cultural Heritage by Means of Situated Simulations

  • Gunnar Liestøl
Conference paper

DOI: 10.1007/978-3-642-34234-9_64

Part of the Lecture Notes in Computer Science book series (LNCS, volume 7616)
Cite this paper as:
Liestøl G. (2012) Solving the Centre–Periphery Problem in Cultural Heritage by Means of Situated Simulations. In: Ioannides M., Fritsch D., Leissner J., Davies R., Remondino F., Caffo R. (eds) Progress in Cultural Heritage Preservation. EuroMed 2012. Lecture Notes in Computer Science, vol 7616. Springer, Berlin, Heidelberg

Abstract

In cultural heritage and the museum sector there has always been a conflict between centre and periphery. Relics are removed from their native, often peripheral site, and collected and stored in central locations. There, only to a limited degree, are they made available for access and public display. In the following we discuss and demonstrate how far we have come in solving this Centre–Periphery Problem. Drawing on our own examples and experiments we present experiences with indirect augmented reality, which we have named situated simulations.

Keywords

Centre–Periphery problem Indirect Augmented Reality Situated Simulations sitsim sensory media 

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Copyright information

© Springer-Verlag Berlin Heidelberg 2012

Authors and Affiliations

  • Gunnar Liestøl
    • 1
  1. 1.Dept. of Media & CommunicationUniversity of OsloOsloNorway

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