“I’m Sure I Made the Right Choice!” - Towards an Architecture to Influence Player’s Behaviors in Interactive Stories
- Cite this paper as:
- Figueiredo R., Paiva A. (2011) “I’m Sure I Made the Right Choice!” - Towards an Architecture to Influence Player’s Behaviors in Interactive Stories. In: Si M., Thue D., André E., Lester J.C., Tanenbaum J., Zammitto V. (eds) Interactive Storytelling. ICIDS 2011. Lecture Notes in Computer Science, vol 7069. Springer, Berlin, Heidelberg
In this paper we present an architecture for Interactive Storytelling systems that dynamically selects persuasive manipulations to increase the likelihood of the users experiencing the story as intended by an author. We also describe a study using a text-based interactive storytelling system where the architecture was applied.
KeywordsInteractive Storytelling Persuasion Interactive Narrative
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