Italian Anaphoric Annotation with the Phrase Detectives Game-with-a-Purpose

  • Livio Robaldo
  • Massimo Poesio
  • Luca Ducceschi
  • Jon Chamberlain
  • Udo Kruschwitz
Conference paper

DOI: 10.1007/978-3-642-23954-0_39

Volume 6934 of the book series Lecture Notes in Computer Science (LNCS)
Cite this paper as:
Robaldo L., Poesio M., Ducceschi L., Chamberlain J., Kruschwitz U. (2011) Italian Anaphoric Annotation with the Phrase Detectives Game-with-a-Purpose. In: Pirrone R., Sorbello F. (eds) AI*IA 2011: Artificial Intelligence Around Man and Beyond. AI*IA 2011. Lecture Notes in Computer Science, vol 6934. Springer, Berlin, Heidelberg

Abstract

Recently, web collaboration (also known as crowd sourcing) has started to emerge as a viable alternative for building the large resources that are needed to build and evaluate NLP systems.

In this spirit, the Anawiki project (http://anawiki.essex.ac.uk/) [8] aimed at experimenting with Web collaboration and human computation as a solution to the problem of creating large-scale linguistically annotated corpora. So far, the main initiative of the project has been Phrase Detectives (PD) [2], a game designed to collect judgments about anaphoric annotations. To our knowledge, Phrase Detectives was the first attempt to exploit the effort of Web volunteers to annotate corpora (subsequent efforts include [1] and [5]).

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Copyright information

© Springer-Verlag Berlin Heidelberg 2011

Authors and Affiliations

  • Livio Robaldo
    • 1
  • Massimo Poesio
    • 2
    • 4
  • Luca Ducceschi
    • 3
  • Jon Chamberlain
    • 4
  • Udo Kruschwitz
    • 4
  1. 1.University of TurinItaly
  2. 2.University of TrentoUK
  3. 3.University of Utrech/VeronaItaly
  4. 4.University of EssexUK