Abstract
Sound Agents is a media intallation relating real space and virtual sound space. Each agent is a virtual entity producing sound, which has its own autonomous behavior. This sound is spatialized in the real installation space through many loudspeakers (24 loudspeakers + 1 subwoofer), creating thus an ever-changing ambient music which is dynamically spatialized and modified by the movement of the virtual agents. We implemented a first propotype of this general scheme by using swarm intelligence and the classical ant foraging simulation to generate ambient soundscape, associating sounds to ants movements and pheromone levels. We further designed a declarative high-level language for describing autonomous behaviors of the virtual sound agents.This language is based on the notion of goal constraints and simple constraint-based local search techniques are defined as a behavior engine.
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Codognet, P., Pasquet, O. (2010). Sound Agents. In: Di Chio, C., et al. Applications of Evolutionary Computation. EvoApplications 2010. Lecture Notes in Computer Science, vol 6025. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-12242-2_40
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DOI: https://doi.org/10.1007/978-3-642-12242-2_40
Publisher Name: Springer, Berlin, Heidelberg
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