Authoring Issues beyond Tools

  • Ulrike Spierling
  • Nicolas Szilas
Conference paper

DOI: 10.1007/978-3-642-10643-9_9

Part of the Lecture Notes in Computer Science book series (LNCS, volume 5915)
Cite this paper as:
Spierling U., Szilas N. (2009) Authoring Issues beyond Tools. In: Iurgel I.A., Zagalo N., Petta P. (eds) Interactive Storytelling. ICIDS 2009. Lecture Notes in Computer Science, vol 5915. Springer, Berlin, Heidelberg

Abstract

Authoring is still considered a bottleneck in successful Interactive Storytelling and Drama. The claim for intuitive authoring tools is high, especially for tools that allow storytellers and artists to define dynamic content that can be run with an AI-based story engine. We explored two concrete authoring processes in depth, using various Interactive Storytelling prototypes, and have provided feedback from the practical steps. The result is a presentation of general issues in authoring Interactive Storytelling, rather than of particular problems with a specific system that could be overcome by ‘simply’ designing the right interface. Priorities for future developments are also outlined.

Keywords

interactive storytelling interactive drama authoring creation process 

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Copyright information

© Springer-Verlag Berlin Heidelberg 2009

Authors and Affiliations

  • Ulrike Spierling
    • 1
  • Nicolas Szilas
    • 2
  1. 1.FH ErfurtUniversity of Applied SciencesErfurtGermany
  2. 2.TECFA, FPSEUniversity of GenevaGenève 4Switzerland

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