Abstract
Aspects of simulation play a role in many fields of the IPC, such as G06F17/50 (Computer aided design) and G09B9/00 (Simulators for teaching or training purposes). Some training simulators have many features in common with amusement devices (e.g. A63F13/00, which concerns aspects of games using an electronically generated display having two or more dimensions). One and the same hardware could, of course, be used in a certification process of a training program or as a virtual amusement ride component in a fun park. It will then be at this point the simulation software that defines the intended purpose and a technical difference, if any. Two of the following examples belong to IPC G09B9/08 (simulators for teaching the control of aircraft), whereas the other two would probably have to be classified somewhere else. The reader will find out in due course.
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References
http://en.wikipedia.org/wiki/Nap-of-the-earth, March 2009
Ref. PCT Guidelines, as in force from March 25, 2004, part III, chapter 10.01, unity of invention, http://www.wipo.int/export/sites/www/pct/en/texts/pdf/ispe.pdf#page=75
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Closa, D., Gardiner, A., Giemsa, F., Machek, J. (2010). Simulation. In: Patent Law for Computer Scientists. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-05078-7_8
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DOI: https://doi.org/10.1007/978-3-642-05078-7_8
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