Abstract
In traditional English learning as a second language, learners rarely have the opportunity to practice oral communication, so the acquisition of oral proficiency is a slow process. In this paper, we propose a task-based second language learning game system. The task-based learning method enables learners to obtain communicative skills through the practice of particular “missions” using voice and gesture communications with life-size 3D game character.
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© 2009 IFIP International Federation for Information Processing
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Hoshino, J., Saito, T., Kazuto, S. (2009). Task-Based Second Language Learning Game System. In: Natkin, S., Dupire, J. (eds) Entertainment Computing – ICEC 2009. ICEC 2009. Lecture Notes in Computer Science, vol 5709. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-04052-8_52
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DOI: https://doi.org/10.1007/978-3-642-04052-8_52
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-642-04051-1
Online ISBN: 978-3-642-04052-8
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