Chapter

Computer Vision/Computer Graphics CollaborationTechniques

Volume 5496 of the series Lecture Notes in Computer Science pp 150-160

Automatic Golf Ball Trajectory Reconstruction and Visualization

  • Tadej ZupančičAffiliated withLancaster UniversityFaculty of Computer and Information Science, Computer Vision Laboratory, University of Ljubljana
  • , Aleš JakličAffiliated withLancaster UniversityFaculty of Computer and Information Science, Computer Vision Laboratory, University of Ljubljana

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Abstract

The article presents the steps required to reconstruct a 3D trajectory of a golf ball flight, bounces and roll in short game. Two video cameras were used to capture the last parts of the trajectories including the bounces and roll. Each video sequence is processed and the ball is detected and tracked until is stops. Detected positions from both video sequences are then matched and 3D trajectory is obtained and presented as an X3D model.

Keywords

tracking golf stereo trajectory 3D video