Abstract
We present an interaction tool based on rendering distance cues for ordering sound sources in depth. The user interface consists of a linear position tactile sensor made by conductive material. The touch position is mapped onto the listening position on a rectangular virtual membrane, modeled by a bidimensional Digital Waveguide Mesh and providing distance cues. Spatialization of sound sources in depth allows a hierarchical display of multiple audio streams, as in auditory menus. Besides, the similar geometries of the haptic interface and the virtual auditory environment allow a direct mapping between the touch position and the listening position, providing an intuitive and continuous interaction tool for auditory navigation.
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Devallez, D., Rocchesso, D., Fontana, F. (2008). An Audio-Haptic Interface Concept Based on Depth Information. In: Pirhonen, A., Brewster, S. (eds) Haptic and Audio Interaction Design. HAID 2008. Lecture Notes in Computer Science, vol 5270. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-87883-4_11
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DOI: https://doi.org/10.1007/978-3-540-87883-4_11
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