INSCAPE An Authoring Platform for Interactive Storytelling

  • Olivier Balet
Conference paper

DOI: 10.1007/978-3-540-77039-8_15

Part of the Lecture Notes in Computer Science book series (LNCS, volume 4871)
Cite this paper as:
Balet O. (2007) INSCAPE An Authoring Platform for Interactive Storytelling. In: Cavazza M., Donikian S. (eds) Virtual Storytelling. Using Virtual Reality Technologies for Storytelling. ICVS 2007. Lecture Notes in Computer Science, vol 4871. Springer, Berlin, Heidelberg

Abstract

Interactivity is a key feature of new multimedia content and services. However, the storytelling of these non linear forms of content requires today not only artistic skills but also expertise in specific technical tools, even including software programming. Whatever the form, be in theatre, movie, cartoon, video-games, training and simulation, the process for creating interactive content poses new challenges for authors and production teams. Indeed, this process calls for the combined knowledge of different domains such as cinema, 2D or 3D modelling, animation, cognitive and computer sciences.

Copyright information

© Springer-Verlag Berlin Heidelberg 2007

Authors and Affiliations

  • Olivier Balet
    • 1
  1. 1.Virtual Reality and Simulation Department , CS Systèmes d’Information, 5 Rue Brindejonc des Moulinais, BP 15872, 31506 Toulouse Cedex 5France

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