Chapter

UbiComp 2007: Ubiquitous Computing

Volume 4717 of the series Lecture Notes in Computer Science pp 429-446

Rapidly Exploring Application Design Through Speed Dating

  • Scott DavidoffAffiliated withCarnegie Mellon Human-Computer Interaction Institute + School of Design
  • , Min Kyung LeeAffiliated withCarnegie Mellon Human-Computer Interaction Institute + School of Design
  • , Anind K. DeyAffiliated withCarnegie Mellon Human-Computer Interaction Institute + School of Design
  • , John ZimmermanAffiliated withCarnegie Mellon Human-Computer Interaction Institute + School of Design

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Abstract

While the user-centered design methods we bring from human-computer interaction to ubicomp help sketch ideas and refine prototypes, few tools or techniques help explore divergent design concepts, reflect on their merits, and come to a new understanding of design opportunities and ways to address them. We present Speed Dating, a design method for rapidly exploring application concepts and their interactions and contextual dimensions without requiring any technology implementation. Situated between sketching and prototyping, Speed Dating structures comparison of concepts, helping identify and understand contextual risk factors and develop approaches to address them. We illustrate how to use Speed Dating by applying it to our research on the smart home and dual-income families, and highlight our findings from using this method.

Keywords

Design methods need validation user enactments Speed Dating Matrix future breaching experiments sketching prototyping reflection