International Conference on Virtual Storytelling

ICVS 2003: Virtual Storytelling. Using Virtual RealityTechnologies for Storytelling pp 57-64

Managing Authorship in Plot Conduction

  • Daniel Sobral
  • Isabel Machado
  • Ana Paiva
Conference paper

DOI: 10.1007/978-3-540-40014-1_7

Volume 2897 of the book series Lecture Notes in Computer Science (LNCS)
Cite this paper as:
Sobral D., Machado I., Paiva A. (2003) Managing Authorship in Plot Conduction. In: Balet O., Subsol G., Torguet P. (eds) Virtual Storytelling. Using Virtual RealityTechnologies for Storytelling. ICVS 2003. Lecture Notes in Computer Science, vol 2897. Springer, Berlin, Heidelberg

Abstract

The increasing complexity of interactive applications and crescent demand for educational systems aggravates the urge for a balance between interactivity and scripted content. Approaches to this problem have ranged from a focus on interactivity and emotional engagement to linear narratives, with limited interactive capacities. The introduction of non-linearity frequently imposes a heavy burden to the authoring process. We argue that the definition of a domain ontology is the foundation that bonds all intervenients in the creative process. Furthermore, we propose a framework with which to cope the different issues involved in the development of interactive narrative applications. Going through a concrete example, we argue that these concepts and tools can contribute to a work methodology with which to attain good results within a feasible time frame.

Keywords

Interactive Educational Narratives Autonomous Agents Narrative Paradox 

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Copyright information

© Springer-Verlag Berlin Heidelberg 2003

Authors and Affiliations

  • Daniel Sobral
    • 1
  • Isabel Machado
    • 1
  • Ana Paiva
    • 2
  1. 1.INESC-IDLisboaPortugal
  2. 2.IST – Technical University of LisbonLisboaPortugal