Context Design and Cinematic Mediation in Cuthbert Hall Virtual Environment

  • Stanislav Roudavski
  • François Penz
Conference paper

DOI: 10.1007/978-3-540-40014-1_14

Part of the Lecture Notes in Computer Science book series (LNCS, volume 2897)
Cite this paper as:
Roudavski S., Penz F. (2003) Context Design and Cinematic Mediation in Cuthbert Hall Virtual Environment. In: Balet O., Subsol G., Torguet P. (eds) Virtual Storytelling. Using Virtual RealityTechnologies for Storytelling. ICVS 2003. Lecture Notes in Computer Science, vol 2897. Springer, Berlin, Heidelberg

Abstract

This poster briefly describes the motivations behind the architectural decisions taken in the design of Cuthbert Hall virtual college and gives an example that demonstrates how cinematic mediation techniques can contribute towards dramatized interpretation of the environment.

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Copyright information

© Springer-Verlag Berlin Heidelberg 2003

Authors and Affiliations

  • Stanislav Roudavski
    • 1
  • François Penz
    • 1
  1. 1.Department of ArchitectureDigital Studios for Research in Design, Visualisation and Communication, University of CambridgeCambridgeUK

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