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Computergrafik und Virtual Reality

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Virtuelle Welten und künstlich erzeugte Bilder haben mit steigender Rechenleistung und mit der Ausreifung der eingesetzten Verfahren und Techniken zunehmenden Einfluss auf unser tägliches Leben.

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Eberhardt, B., Hahn, JU. (2007). Computergrafik und Virtual Reality. In: Schmitz, R. (eds) Kompendium Medieninformatik. X.media.press. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-36630-0_1

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