Abstract
Tactile interactive multimedia propose a wide spectrum of developmental games both for visually impaired children and adults. While some simulators can produce strong vibro-tactile sensations, the discrimination of several tactile patterns remains quite poor. Skin sensitivity is not enough for remembering and recognizing vibration patterns (tactons) and their combinations. Short-term tactile memory is the crucial factor in educational and vocational environments for deaf and blind people. We designed a vibro-tactile pen and software to create tactons and semantic sequences of vibro-tactile patterns on mobile devices (iPAQ pocket PC). We propose special games to facilitate learning and manipulation by tactons. The techniques are based on gesture recognition and spatial-temporal mapping for imaging vibro-tactile signals. The proposed approach and the tools implemented allow creating a new kind of mobile communication environment for deaf and blind people.
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Evreinov, G., Evreinova, T., Raisamo, R. (2004). Mobile Games for Training Tactile Perception. In: Rauterberg, M. (eds) Entertainment Computing – ICEC 2004. ICEC 2004. Lecture Notes in Computer Science, vol 3166. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-28643-1_61
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DOI: https://doi.org/10.1007/978-3-540-28643-1_61
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-540-22947-6
Online ISBN: 978-3-540-28643-1
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