Abstract
Proxemic interaction is a vision of computing that employs proxemic relationships to mediate interaction between people and ensembles of various digital devices. In this chapter, we focus on aspects of peripheral interaction in proxemic interactions. We illustrate how to facilitate transitions between interaction outside the attentional field, the periphery, and the center of attention by means of the Proxemic Flow peripheral floor display. We summarize and generalize our findings into two design patterns: slow-motion feedback and gradual engagement. We propose slow-motion feedback as a way to draw attention to actions happening in the background and provide opportunities for intervention, while gradual engagement provides peripheral awareness of action possibilities and discoverability and reveals possible future interactions.
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Acknowledgments
We thank our collaborators and co-authors of joint publications which formed the basis of the content covered in this chapter: Till Ballendat, Jon Bird, Sebastian Boring, Karin Coninx, Rob Diaz-Morino, Saul Greenberg, Ken Hinckley, Kris Luyten. We also thank Lindsay MacDonald for editing drafts of this book chapter.
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Vermeulen, J., Houben, S., Marquardt, N. (2016). Fluent Transitions Between Focused and Peripheral Interaction in Proxemic Interactions. In: Bakker, S., Hausen, D., Selker, T. (eds) Peripheral Interaction. Human–Computer Interaction Series. Springer, Cham. https://doi.org/10.1007/978-3-319-29523-7_7
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DOI: https://doi.org/10.1007/978-3-319-29523-7_7
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