Portuguese Conference on Artificial Intelligence

EPIA 2015: Progress in Artificial Intelligence pp 696-701

Agent-Based Modelling for a Resource Management Problem in a Role-Playing Game

Conference paper

DOI: 10.1007/978-3-319-23485-4_70

Part of the Lecture Notes in Computer Science book series (LNCS, volume 9273)
Cite this paper as:
Cascalho J., Mabunda P. (2015) Agent-Based Modelling for a Resource Management Problem in a Role-Playing Game. In: Pereira F., Machado P., Costa E., Cardoso A. (eds) Progress in Artificial Intelligence. EPIA 2015. Lecture Notes in Computer Science, vol 9273. Springer, Cham

Abstract

In this paper we present a prototype of a model created in the context of a resource management problem in Gaza, Mozambique. This model is part of a participatory approach to deal with a conflict of water supply. Farmers and cattle producers are added to a stylized environment and a conflict is modelled when cattle needs to access water and destroy farmers’ harvest. To address the different behaviours of farmers and cattle producers, a BDI architecture is used to support the conflict simulation using a simple argument-based negotiation between proactive agents. This model is intended to be used as a support to a Role Playing Game (RPG) in the context of an interactive design assembled under the Netlogo tool environment.

Keywords

Agent-based modelling BDI Conflict management 

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Copyright information

© Springer International Publishing Switzerland 2015

Authors and Affiliations

  1. 1.Universidade dos AzoresAzoresPortugal

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