Human-Computer Interaction

INTERACT 2015: Human-Computer Interaction – INTERACT 2015 pp 37-54

Tactile Communication in Extreme Contexts: Exploring the Design Space Through Kiteboarding

  • André Schmidt
  • Mads Kleemann
  • Timothy Merritt
  • Ted Selker
Conference paper

DOI: 10.1007/978-3-319-22723-8_4

Part of the Lecture Notes in Computer Science book series (LNCS, volume 9299)
Cite this paper as:
Schmidt A., Kleemann M., Merritt T., Selker T. (2015) Tactile Communication in Extreme Contexts: Exploring the Design Space Through Kiteboarding. In: Abascal J., Barbosa S., Fetter M., Gross T., Palanque P., Winckler M. (eds) Human-Computer Interaction – INTERACT 2015. INTERACT 2015. Lecture Notes in Computer Science, vol 9299. Springer, Cham

Abstract

This paper uses kiteboarding as an experimental platform to find ways in which technologies could support communication needs in mentally and physically demanding contexts. A kite control bar with embedded sensors and actuators communicates instructions through voice or tactile cues to explore facilitating communication for control guidance. Tactile cues were shown to be productive in changing behavior. Voice, however, communicated planning models and directional guidance better than tactile cues. Still, voice may negatively impact experience. The experiments highlight the need for better ways for communication tools to support mental models.

Keywords

Tactile communication Research through design Extreme sports Kiteboarding 

Copyright information

© IFIP International Federation for Information Processing 2015

Authors and Affiliations

  • André Schmidt
    • 1
  • Mads Kleemann
    • 1
  • Timothy Merritt
    • 2
  • Ted Selker
    • 3
  1. 1.Aarhus UniversityAarhus NDenmark
  2. 2.Aarhus School of ArchitectureAarhus CDenmark
  3. 3.CITRISUniversity of CaliforniaBerkeleyUSA

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