Human-Computer Interaction

INTERACT 2015: Human-Computer Interaction – INTERACT 2015 pp 18-36

Need for Touch in Human Space Exploration: Towards the Design of a Morphing Haptic Glove – ExoSkin

  • Sue Ann Seah
  • Marianna Obrist
  • Anne Roudaut
  • Sriram Subramanian
Conference paper

DOI: 10.1007/978-3-319-22723-8_3

Part of the Lecture Notes in Computer Science book series (LNCS, volume 9299)
Cite this paper as:
Seah S.A., Obrist M., Roudaut A., Subramanian S. (2015) Need for Touch in Human Space Exploration: Towards the Design of a Morphing Haptic Glove – ExoSkin. In: Abascal J., Barbosa S., Fetter M., Gross T., Palanque P., Winckler M. (eds) Human-Computer Interaction – INTERACT 2015. INTERACT 2015. Lecture Notes in Computer Science, vol 9299. Springer, Cham

Abstract

The spacesuit, particularly the spacesuit glove, creates a barrier between astronauts and their environment. Motivated by the vision of facilitating full-body immersion for effortless space exploration, it is necessary to understand the sensory needs of astronauts during extra-vehicular activities (EVAs). In this paper, we present the outcomes from a two-week field study performed at the Mars Desert Research Station, a facility where crews carry out Mars-simulated missions. We used a combination of methods (a haptic logbook, technology probes, and interviews) to investigate user needs for haptic feedback in EVAs in order to inform the design of a haptic glove. Our results contradict the common belief that a haptic technology should always convey as much information as possible, but should rather offer a controllable transfer. Based on these findings, we identified two main design requirements to enhance haptic feedback through the glove: (i) transfer of the shape and pressure features of haptic information and (ii) control of the amount of haptic information. We present the implementation of these design requirements in the form of the concept and first prototype of ExoSkin. ExoSkin is a morphing haptic feedback layer that augments spacesuit gloves by controlling the transfer of haptic information from the outside world onto the astronauts’ skin.

Keywords

Space Touch Haptic feedback Haptic glove User experience Extra-vehicular activities Haptic jamming Field study Technology probes 

Copyright information

© IFIP International Federation for Information Processing 2015

Authors and Affiliations

  • Sue Ann Seah
    • 1
  • Marianna Obrist
    • 2
  • Anne Roudaut
    • 1
  • Sriram Subramanian
    • 1
  1. 1.Department of Computer ScienceUniversity of BristolBristolUK
  2. 2.School of Engineering and InformaticsUniversity of SussexBrightonUK

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