Human-Computer Interaction

INTERACT 2015: Human-Computer Interaction – INTERACT 2015 pp 231-248

Using Affinity Diagrams to Evaluate Interactive Prototypes

Conference paper

DOI: 10.1007/978-3-319-22668-2_19

Part of the Lecture Notes in Computer Science book series (LNCS, volume 9297)
Cite this paper as:
Lucero A. (2015) Using Affinity Diagrams to Evaluate Interactive Prototypes. In: Abascal J., Barbosa S., Fetter M., Gross T., Palanque P., Winckler M. (eds) Human-Computer Interaction – INTERACT 2015. INTERACT 2015. Lecture Notes in Computer Science, vol 9297. Springer, Cham

Abstract

Affinity diagramming is a technique used to externalize, make sense of, and organize large amounts of unstructured, far-ranging, and seemingly dissimilar qualitative data. HCI and interaction design practitioners have adopted and used affinity diagrams for different purposes. This paper discusses our particular use of affinity diagramming in prototype evaluations. We reflect on a decade’s experience using affinity diagramming across a number of projects, both in industry and academia. Our affinity diagramming process in interaction design has been tailored and consists of four stages: creating notes, clustering notes, walking the wall, and documentation. We draw examples from eight projects to illustrate our particular practices along these four stages, as well as to ground the discussion.

Keywords

Interaction design KJ method Evaluation Analysis 

Copyright information

© IFIP International Federation for Information Processing 2015

Authors and Affiliations

  1. 1.Mads Clausen InstituteUniversity of Southern DenmarkKoldingDenmark

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