Human-Computer Interaction

INTERACT 2015: Human-Computer Interaction – INTERACT 2015 pp 1-19

EmbodiNet: Enriching Distributed Musical Collaboration Through Embodied Interactions

Conference paper

DOI: 10.1007/978-3-319-22668-2_1

Volume 9297 of the book series Lecture Notes in Computer Science (LNCS)
Cite this paper as:
El-Shimy D., Cooperstock J.R. (2015) EmbodiNet: Enriching Distributed Musical Collaboration Through Embodied Interactions. In: Abascal J., Barbosa S., Fetter M., Gross T., Palanque P., Winckler M. (eds) Human-Computer Interaction – INTERACT 2015. INTERACT 2015. Lecture Notes in Computer Science, vol 9297. Springer, Cham

Abstract

This paper presents EmbodiNet, a novel system that augments distributed performance with dynamic, real-time, hands-free control over several aspects of the musicians’ sound, enabling them to seamlessly change volume, affect reverb and adjust their mix. Musical performance is a demanding activity necessitating multiple levels of communication among its participants, as well as a certain degree of creativity, playfulness and spontaneity. As a result, distributed musical performance presents a challenging application area for the “same time/different place” category of Computer-Supported Cooperative Work (CSCW). In fact, musicians wishing to play together over a network are typically limited by tools that differ little from standard videoconferencing. Instead, we propose leveraging the technology inherent to the distributed context towards meaningfully augmenting collaborative performance. In order to do so without introducing new paradigms that may require learning or that may distract musicians from their primary task, we have designed and evaluated embodied controls that capitalize on existing interpersonal interactions. Further designed to restore the spatial properties of sound that are typically absent in the distributed context, and apply the notion of “shared space” found in CSCW research, EmbodiNet also helps confer a greater level of co-presence than standard distributed performance systems. This paper describes the implementation of EmbodiNet, along with the results of a long-term collaboration and experiment with a three-piece band. The long-term collaboration helped illustrate the benefits of augmenting an artistic form of distributed collaboration, and resulted in a system that not only helped enhance our users’ sense of enjoyment and self-expression, but one that they would also likely use in the future.

Copyright information

© IFIP International Federation for Information Processing 2015

Authors and Affiliations

  1. 1.Centre for Interdisciplinary Research in Music, Media and TechnologyMcGill UniversityMontrealCanada