Abstract
We present an approach for high quality rendering of the 3D representation of a remote collaboration scene, along with real-time rendering speed, by expanding the unstructured lumigraph rendering (ULR) method. ULR uses a 3D proxy which is in the simplest case a 2D plane. We develop dynamic proxy for ULR, to get a better and more detailed 3D proxy in real-time; which leads to the rendering of high-quality and accurate 3D scenes with motion parallax support. The novel contribution of this work is the development of a dynamic proxy in real-time. The dynamic proxy is generated based on depth images instead of color images as in the Lumigraph approach.
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Islam, A.T., Scheel, C., Imran, A.S., Staadt, O. (2014). Fast and Accurate 3D Reproduction of a Remote Collaboration Environment. In: Shumaker, R., Lackey, S. (eds) Virtual, Augmented and Mixed Reality. Designing and Developing Virtual and Augmented Environments. VAMR 2014. Lecture Notes in Computer Science, vol 8525. Springer, Cham. https://doi.org/10.1007/978-3-319-07458-0_33
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DOI: https://doi.org/10.1007/978-3-319-07458-0_33
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