Tools for User Interaction in Immersive Environments

  • N. E. O’Connor
  • D. Alexiadis
  • K. Apostolakis
  • Petros Daras
  • E. Izquierdo
  • Y. Li
  • D. S. Monaghan
  • F. Rivera
  • C. Stevens
  • S. Van Broeck
  • J. Wall
  • H. Wei
Conference paper

DOI: 10.1007/978-3-319-04117-9_41

Part of the Lecture Notes in Computer Science book series (LNCS, volume 8326)
Cite this paper as:
O’Connor N.E. et al. (2014) Tools for User Interaction in Immersive Environments. In: Gurrin C., Hopfgartner F., Hurst W., Johansen H., Lee H., O’Connor N. (eds) MultiMedia Modeling. MMM 2014. Lecture Notes in Computer Science, vol 8326. Springer, Cham

Abstract

REVERIE – REal and Virtual Engagement in Realistic Immersive Environments – is a large scale collaborative project co-funded by the European Commission targeting novel research in the general domain of Networked Media and Search Systems. The project aims to bring about a revolution in 3D media and virtual reality by developing technologies for safe, collaborative, online environments that can enable realistic interpersonal communication and interaction in immersive environments. To date, project partners have been developing component technologies for a variety of functionalities related to the aims of REVERIE prior to integration into an end-to-end system. In this demo submission, we first introduce the project in general terms, outlining the high-level concept and vision before briefly describing the suite of demonstrations that we intend to present at MMM 2014.

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Copyright information

© Springer International Publishing Switzerland 2014

Authors and Affiliations

  • N. E. O’Connor
    • 1
  • D. Alexiadis
    • 2
  • K. Apostolakis
    • 2
  • Petros Daras
    • 2
  • E. Izquierdo
    • 3
  • Y. Li
    • 1
  • D. S. Monaghan
    • 1
  • F. Rivera
    • 3
  • C. Stevens
    • 4
  • S. Van Broeck
    • 4
  • J. Wall
    • 3
  • H. Wei
    • 1
  1. 1.Insight Centre for Data AnalyticsDublin City UniversityIreland
  2. 2.Centre for Research and Technology Hellas, Information Technologies InstituteGreece
  3. 3.Queen Mary University of LondonUnited Kingdom
  4. 4.Alcatel-Lucent Bell LabsAntwerpenBelgium

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