Abstract
Player’s enjoyment is one of the most important goals for games. Without this, children will not repeatedly play them. In order to meet children’s needs, it is important to consider them in the development process, for example, by enabling them to participate actively in the process. Therefore, children will be enabled to participate in ideation workshops to create creative low-fidelity prototypes of game ideas that inspire game designers.
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Moser, C. (2013). Children Ideation Workshop. In: Reidsma, D., Katayose, H., Nijholt, A. (eds) Advances in Computer Entertainment. ACE 2013. Lecture Notes in Computer Science, vol 8253. Springer, Cham. https://doi.org/10.1007/978-3-319-03161-3_61
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DOI: https://doi.org/10.1007/978-3-319-03161-3_61
Publisher Name: Springer, Cham
Print ISBN: 978-3-319-03160-6
Online ISBN: 978-3-319-03161-3
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