Skip to main content

Production and Delivery of Interactive Narratives Based on Video Snippets

  • Conference paper

Part of the book series: Lecture Notes in Computer Science ((LNISA,volume 8230))

Abstract

We propose digital audio/video streaming as highly expressive representation form for interactive storytelling on the web, in spite of wide-spread assumptions that pre-authored videos may reduce flexibility. To address the latter, we present our new end-user client for dynamic ad-hoc playback of video or audio snippets managed by a multi-agent conversational platform, as well as a way to include video (or pre-rendered animation) production in an iterative prototyping cycle tailored for that system.

This is a preview of subscription content, log in via an institution.

Buying options

Chapter
USD   29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD   39.99
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD   54.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Learn about institutional subscriptions

Preview

Unable to display preview. Download preview PDF.

Unable to display preview. Download preview PDF.

References

  1. ADIVI – add digital information to video. Product homepage, InnoTeamS, http://www.adivi.net/ (last accessed: August 22, 2013)

  2. Bocconi, S., Nack, F.H.L.: Using Rhetorical Annotations for Generating Video Documentaries. In: IEEE International Conference on Multimedia and Expo (2005)

    Google Scholar 

  3. De Lima, E.S., Feijó, B., Furtado, A.L., Ciarlini, A.E.M., Pozzer, C.T.: Automatic Video Editing for Video-Based Interactive Storytelling. Monografias em Ciência da Computacção 17(11) (2011), ftp://ftp.inf.puc-rio.br/pub/docs/techreports/11_17_lima.pdf

  4. Dow, S., Mehta, M., MacIntyre, B., Mateas, M.: Eliza Meets the Wizard-of-Oz: Blending Machine and Human Control of Embodied Characters. In: Proceedings of ACM CHI 2010, pp. 547–556. ACM, New York (2010)

    Google Scholar 

  5. Glock, F., Junker, A., Kraus, M., Lehrian, C., Schäfer, A., Hoffmann, S., Spierling, U.: “Office Brawl” – A Conversational Storytelling Game and its Creation Process. In: Proceedings of the Eighth International Conference on Advances in Computer Entertainment Technology (ACE 2011), Lisbon, Portugal (2011)

    Google Scholar 

  6. Hausenblas, M.: Non-linear interactive media productions. Multimedia Syst., 405–413 (2008)

    Google Scholar 

  7. Hershmann, L.: Deep Contact: The First Interactive Sexual Fantasy Videodisc (1984-1989). In: Shaw, J., Weibel, P. (eds.) Future Cinema. The Cinematic Imaginary after Film, p. 221. The MIT Press, Cambridge (1989, 2003)

    Google Scholar 

  8. Interlude Homepage, http://interlude.fm/ (last accessed: August 22, 2013)

  9. iRoll Suite. Innovid, http://www.innovid.com/ (last accessed: August 22, 2013)

  10. Lin, N., Mase, K., Sumi, Y., Katagiri, Y.: Interactive Storytelling with Captured Video. In: Ubicomp 2004, Adjunct Proceedings, Nottingham, England, pp. 7–10 (2004)

    Google Scholar 

  11. Mateas, M., Stern, A.: Natural Language Understanding in Façade: Surface-Text Processing. In: Göbel, S., Spierling, U., Hoffmann, A., Iurgel, I., Schneider, O., Dechau, J., Feix, A. (eds.) TIDSE 2004. LNCS, vol. 3105, pp. 3–13. Springer, Heidelberg (2004)

    Chapter  Google Scholar 

  12. Porteous, J., Benini, S., Canini, L., Charles, F., Cavazza, M., Leonardi, R.: Interactive storytelling via video content recombination. In: ACM Multimedia, pp. 1715–1718 (2010)

    Google Scholar 

  13. Sawhney, N., Balcom, D., Smith, I.: HyperCafe: narrative and aesthetic properties of hypervideo. In: Proceedings of the Seventh ACM Conference on Hypertext, pp. 1–10. ACM, New York (1996)

    Google Scholar 

  14. Scenejo project home page, http://scenejo.interactive-storytelling.de/ (last accessed: August 22, 2013)

  15. Spierling, U.: Introducing Interactive Story Creators to Conversation Modelling. In: Proceedings of the Eighth International Conference on Advances in Computer Entertainment Technology (ACE 2011), Lisbon, Portugal (2011)

    Google Scholar 

  16. Spierling, U., Hoffmann, S., Szilas, N., Richle, U.: Educational Material for Creators (Non-Computer Scientists) on AI-based Generative Narrative Methods. Deliverable 3.2, IRIS NoE FP7-ICT-231824 (2010), http://iris.scm.tees.ac.uk/

  17. Ursu, M.F., Kegel, I.C., Williams, D., Thomas, M., Mayer, H., Zsombori, V., Tuomola, M.L., Larsson, H., Wyver, J.: ShapeShifting TV: Interactive screen media narratives. Multimedia Systems 14(2), 115–132 (2008)

    Article  Google Scholar 

  18. VideoClix. Product homepage, VideoClix Technologies, http://www.videoclix.tv/ (last accessed: August 22, 2013)

  19. WeR Interactive: I AM PLAYR, http://werinteractive.com/games/iamplayr (last accessed: August 22, 2013)

Download references

Author information

Authors and Affiliations

Authors

Editor information

Editors and Affiliations

Rights and permissions

Reprints and permissions

Copyright information

© 2013 Springer-Verlag Berlin Heidelberg

About this paper

Cite this paper

Müller, W., Spierling, U., Stockhausen, C. (2013). Production and Delivery of Interactive Narratives Based on Video Snippets. In: Koenitz, H., Sezen, T.I., Ferri, G., Haahr, M., Sezen, D., C̨atak, G. (eds) Interactive Storytelling. ICIDS 2013. Lecture Notes in Computer Science, vol 8230. Springer, Cham. https://doi.org/10.1007/978-3-319-02756-2_9

Download citation

  • DOI: https://doi.org/10.1007/978-3-319-02756-2_9

  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-319-02755-5

  • Online ISBN: 978-3-319-02756-2

  • eBook Packages: Computer ScienceComputer Science (R0)

Publish with us

Policies and ethics