Abstract
After reading this chapter, the reader should be able to: 1. Interpret the social context of a particular software/hardware implementation. 2. Identify assumptions and values embedded in a particular computer product design including those of a cultural nature. 3. Evaluate a particular computing tool implementation through the use of empirical data. 4. Describe positive and negative ways in which computing alters the modes of interaction between people. 5. Explain why computing/network access is restricted in some countries. 6. Learn the impact of the digital divide. 7. Understand how income, geography, race, and culture influence access to information technology and technology in general. 8. Analyze the role and risks of computing in the implementation of public policy and government. 9. Articulate the impact of the input deficit from diverse populations in the computing profession.
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Kizza, J.M. (2010). Social Context of Computing. In: Ethical and Social Issues in the Information Age. Texts in Computer Science. Springer, London. https://doi.org/10.1007/978-1-84996-038-0_7
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