In the previous chapter the “primitive” hardware facilities needed to display images were introduced. The main form of current display hardware consists of a surface divided up into a fine mesh of grid points where the colour and brightness of each point is controlled by a number stored in a matched array of memory cells in the computer system. Computer graphic displays are generated by writing programs to enter the appropriate values into these data arrays in memory.
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© 2009 Springer-Verlag London Limited
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Thomas, A. (2009). Computer Hardware and Low Level Machine Language Programming. In: Integrated Graphic and Computer Modelling. Springer, London. https://doi.org/10.1007/978-1-84800-179-4_6
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DOI: https://doi.org/10.1007/978-1-84800-179-4_6
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