RenderMan supports a broad range of surface types, capable of reproducing virtually any shape. However, the more general surfaces can be difficult to use when you are constructing RIB files by hand. In many cases, interesting scenes can be constructed from simple geometric shapes such as spheres, cones, and cylinders which can be rendered with the minimum of effort. In this chapter we’ll examine some RenderMan commands to render these kinds of objects.
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© 2007 Springer-Verlag London Limited
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(2007). Simple Surfaces. In: Essential RenderMan ®. Springer, London. https://doi.org/10.1007/978-1-84628-800-5_8
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DOI: https://doi.org/10.1007/978-1-84628-800-5_8
Publisher Name: Springer, London
Print ISBN: 978-1-84628-344-4
Online ISBN: 978-1-84628-800-5
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