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Rehabilitation Applications Using Virtual Reality for Persons with Residual Impairments Following Stroke

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Virtual Reality for Physical and Motor Rehabilitation

Abstract

This chapter describes current clinical evidence for the effectiveness of VR applications on upper limb recovery in individuals who have had a stroke. The chapter summarizes outcomes of upper limb rehabilitation studies using the International Classification of Functioning, Disability, and Health model as a framework and describes motor learning approaches that have been used in VR simulations and interventions for upper limb recovery after stroke. The chapter includes a case study that explores how to effectively use VR/robotic technology for an individualized treatment intervention based on motor learning principles.

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Merians, A.S., Fluet, G.G. (2014). Rehabilitation Applications Using Virtual Reality for Persons with Residual Impairments Following Stroke. In: Weiss, P., Keshner, E., Levin, M. (eds) Virtual Reality for Physical and Motor Rehabilitation. Virtual Reality Technologies for Health and Clinical Applications. Springer, New York, NY. https://doi.org/10.1007/978-1-4939-0968-1_7

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