Abstract
Chapter 8 reveals that every algorithm that generates a sequence of i.i.d. random samples from a probability distribution as output requires a sequence of i.i.d. random samples from u(0, 1) as input. To meet this need, every discrete-event simulation programming language provides a pseudorandom number generator that produces a sequence of nonnegative integers Z 1, Z 2,... with integer upper bound M > Z i ∀i and then uses U 1, U 2,..., where U i := Z i /M, as an approximation to an i.i.d. sequence from u(0, 1).
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Fishman, G.S. (2001). Pseudorandom Number Generation. In: Discrete-Event Simulation. Springer Series in Operations Research. Springer, New York, NY. https://doi.org/10.1007/978-1-4757-3552-9_9
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DOI: https://doi.org/10.1007/978-1-4757-3552-9_9
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