Abstract
In a more visual sense, consider f d to be a pattern consisting of a pasting of black and white stickers on some or all of the vertices of a d-dimensional boolean hypercube. It is at this early juncture that two important questions arise. First, how can we efficiently code or store a random pattern, or how, when presented with a d-bit address of a vertex on the hypercube, can we decide, either with total certainty or within a given error tolerance, the color at the vertex without using a look up technique? Second, some patterns appear more random or complex than ethers. Can this random quality be defined and is there a metric or even a fuzzy measure for it?
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© 1997 Springer Science+Business Media New York
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Yarlagadda, R.K.R., Hershey, J.E. (1997). Spectrally Preconditioned Threshold Logic. In: Hadamard Matrix Analysis and Synthesis. The Springer International Series in Engineering and Computer Science, vol 383. Springer, Boston, MA. https://doi.org/10.1007/978-1-4615-6313-6_15
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DOI: https://doi.org/10.1007/978-1-4615-6313-6_15
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